Showing posts with label miniatures. Show all posts
Showing posts with label miniatures. Show all posts

Thursday, August 27, 2020

282 Days

 Last November, in the Before Times, I posted about starting up an Instagram account and getting a #hobbystreak thing going.

This past Saturday, for the first time in 282 days, I did not do anything miniatures related. I broke my streak.

Two hundred and eighty-two days. That's pretty impressive, I have to say. I've never done anything approaching that in my miniatures gaming hobby, and I've been at it for nearly 30 years!

Unsurprisingly, I got a lot done. I still have unpainted minis on my shelves, but their numbers are massively reduced. Once I finish my current project of WWII Eritrean Colonial Infantry for my East Africa 1940 project, I still have:

  • Sisters of Battle
  • Genestealer Cult
  • Death Guard
  • 28mm Gempei Samurai
  • Some Warlords of Erehwon warbands
And that's about it! Each of the 40K projects are small, about 30-40 models a piece, and the Warlords warbands are even smaller (with the possible exception of the Goblins).

This is a massive shift from when I started back in November. In that time I've painted up three forces for Sharp Practice (two AWI, one Napoleonic), two 6mm Sengoku samurai armies, a WWII German platoon plus support, jump-off points for  Chain of Command, several classic Grenadier fantasy models for Warlords of Erehwon, and an assorted miscellany of other figures, plus taken on a handful of painting commissions.

Honestly, without those commissions I'd probably be done with the above list, or very close to it. My original intention was to break my streak in late July anyway, since I thought I'd be going to Gen Con, and my initial schedule had me getting everything except the Erehwon figures completed by then. But it's all good; I'm always happy to help other folks get painted figures on the table, and the cash helps pay for more minis (not that I'm buying too many of those these days), paint, and other supplies.

I'm optimistic I can get the rest of the above-named projects done by the end of the year. After that, I want to get back into experimenting with 2mm Napoleonics, as well as a special "black & white" WWII project and working on lots of terrain. I'll probably continue with my painting commissions as well.

But on the main, I'm anticipating 2021 will be my year for terrain projects the same way this has been my year for figure painting. Hopefully by then I can start hosting games in my house again...

Anyway, I'm really proud of the streak I hit and the progress I made, and after taking a few days off I'm itching to start up another streak. Let's see how long I can keep this one going, eh?

I'll leave off with photos of some of the projects I completed during my 282-day streak:






































Tuesday, August 12, 2014

Starting a Miniatures Gaming Club

Pictured: where I hope to get one day.
I admin my local tabletop gaming Meetup group. It started out as RPG-only, but when I took over adminning, I opened it up to miniatures gamers as well (due to my old-fashioned ideas of RPGs and wargaming being two sides of the same hobby coin). We've had a good number of miniatures gamers sign up, but no one's really stepped up to get anything going by way of regular meetings.

 And so, on top of my other hobby and work-related commitments, I've been thinking of jump-starting an (initially) monthly miniatures gaming club. I'm currently in the process of finding a suitable public space to hold meetings, but beyond that I'm a bit in the dark. I've never been a member of any kind of gaming club, miniatures or otherwise. I know these sorts of clubs seem to be pretty regular in the UK and parts of the US, so I thought I'd put out a general call and see if any of my readers have pointers to blog posts or other resources that might cover some "best practices" for setting up and running a miniatures gaming club. Or, if you have personal experience with same, feel free to sound off in the comments.

 Thanks!

Tuesday, April 03, 2012

Why I'll Always Love Miniatures Gaming

The RPG side of my gaming hobby has been experiencing a sort of golden age of late. I'm currently involved in...let's see, four campaigns, easily a lifetime high. (It's one of the reasons posts around here have gotten a bit thin on the ground--been too busy gaming to write about it!) But I've also been thinking a lot about the other side of my gaming hobby: miniatures wargames.

I've talked in the past about how that side has been subject to increasing atrophy over the years. Back in high school I'd say I was involved in minis wargaming at least as as much as RPGs. Nowadays I'm lucky if I can get in a game every six months. Most of my hobby today consists of painting figures. (Still gotta post pics of my Germanic Space Ork army that I put together last year...). Although this is partly down to a question of lack of time (viz. the "four campaigns" mentioned above, ahem), I also feel this is due to the wargaming and RPG hobbies going their separate ways over the last 10-15 years. There just simply aren't as many RPGers who play minis games as there used to be, it seems.

There are a variety of causes behind this, I think. Certainly, Games Workshop played its part by very much intentionally nurturing the perception of miniatures wargaming as its own thing (or, as GW calls it, The Hobby). I also think the emergence of pre-painted figures played a major role; people who were reluctant or indifferent towards painting no longer had to. The irony, of course, is that over the same span of time, D&D's various successive editions have become evermore miniatures-centric. Pre-painted figures enabled the quick and easy acquisition of lots of single models or small groups of models. But the idea of building and painting a large army and making the terrain to go with it? I've shown my miniatures cabinet to about a half-dozen gamers, ranging from total noobs to old grognards like me, over the last year. To a person, they have reacted with a sort of ambivalent amazement. The overall impression was summed up by one of their words: "I'd never have the patience to paint all those figures!" As if I did it all in a week of cocaine-fueled frenzy.

A while back I saw someone post some provocative words online. (Just the once?) The words were to the effect of, "Miniatures painting is a craft. It's not an art. Get off your high horse." I was a little taken aback at first, but the more I thought about it, the more I tended to agree. But I'd add a corrolary: done right, playing a miniatures game is where the art comes in. The sight of a table full of lovingly-crafted terrain and hand-painted miniatures is something to truly give one pause, to remind one of the beauty of human endeavor and creativity, hours of work simply for the sake of having a fun afternoon in the company of a few friends. I was reminded of all this today when I followed a link from the always-excellent World War 20mm blog to a series of pictures taken at a recent club game. Here's a selection of my favorites; the rest can be found here.




Those are pictures taken from the game in progress, not just posed to look pretty. That organic, almost alchemical process of figures interacting with terrain to create spontaneous vignettes...if that's not art, I don't know what art is. Aside from my own selfish reasons, I really wish more RPGers were also miniatures wargaming enthusiasts. It's such a rewarding aspect of the gaming hobby, and it's because of pictures like those above that, as much as my participation might have shrunken over the years, I'll never truly walk away from miniatures gaming.

Sunday, October 16, 2011

What Is This I Don't Even

Oh, the miniatures you find on eBay...

Listed as "Dwarf Deamon Slayer"

The listing reads in its entirety: Description : Warhammer painted miniature ... what u see ... what u get

Alrighty then!

Sunday, January 16, 2011

[Project Ork] In Which I Drink the Kool-Aid

It's about time I wrote a bit about my big project for 2011. But first, some background.

As I've written about recently, this is my year for re-invigorating my atrophied miniatures hobby. Back when I first got into gaming, miniatures wargaming held as strong a pull on me as RPGs. (Strangely, these two interests never really intersected - I've never been a big fan of using miniatures in RPGs.) I picked up Fantasy Warriors within a year of my first-ever gaming purchase (the Mentzer Red Box) and was soon painting armies with great enthusiasm (if not so much the skill to match).

The following year a friend of mine received the boxed set of Warhammer 4th edition and I received Space Marine (the forerunner of Epic 40K) the same Christmas, and we were thrust headlong and screaming into the abyss of Games Workshop fandom. For the next eight years or so, we played a wide variety of GW games: Man O' War, Necromunda, Mighty Empires, as well as lots and lots of Warhammer and Epic. For a variety of strange and obtuse reasons too byzantine to get into here, we never managed to add Warhammer 40,000 proper to our roster of games.

As much as we were enthusiastic players of GW games, we also experienced all of the usual dubious joys that come with that territory: the price gouging, the planned obsolescence, the corporate policy of not supporting  long-time players in favor of bringing in new blood, and so forth. Not to mention we were playing these games during what could be termed the nadir of Games Workshop in terms of both rules and figure quality ("Herohammer," kiddified marketing, atrocious plastics, and so forth). In due time, we hit the point of burnout on our GW hobby. Armies were sold off, plans were made to move on to other, more "indie" genres.

Those plans never really panned out. As a historian by training and interest, I found myself drawn towards the historical miniatures genre. Certainly the fractional price point of 15mm figures compared to Games Workshop was a big draw. Unfortunately, this was still in the dawning days of the Web, and I found myself largely adrift without guidance or any idea of how to get jump-start my new hobby. This was back before games like Flames of War and Warhammer Ancients revolutionized the historical miniatures hobby by introducing concepts to rulebooks such as readability, color photos (or images period), decent page layout and organization, or addressing themselves towards a newbie audience.

Over time, however, even as these things got better, I found myself well along a path towards increasingly idiosyncratic interests, ordering minis from backyard manufacturers around the world, picking up obscure reference works from Ukrainian distributors, and pursuing increasingly arcane projects. This culminated with my long and largely unrequited interest in World War II miniatures (which, if nothing else, has left me very well grounded in the history of that war and of the 1940s in general) ultimately taking the form of a collection of 1/72 scale plastics modeled on an obscure and little-known campaign.

Cut to a couple months ago.

I had finished painting up our fantasy armies and was planning to (yet again) re-base my WWII miniatures in preparation for yet another permutation when I realized I was done. After 15 years of collecting and painting WWII minis, I felt I'd reached my end. Not just for the Second World War, but for 20th Century wargaming in general. I wanted to branch out to something more colorful, and also something less close to our own time.

So I started thinking about a new project. I made a decision: to sell my WWII collection and use the ensuing funds - and only those funds - to start the new project. After due consideration, I settled on returning to an old, unticked box, and drink the Kool-Aid: I would at long last start a Warhammer 40,000 project.

This is a huge step for me. Apart from a brief dalliance with Mordheim about six or seven years ago, I haven't played a Games Workshop game in a regular way since 1996. I've attempted to start a project or two, but even then the last attempt was years ago.

Another significant element of my decision is the fact that I'll only be collecting one army. I've gotten into the habit over the past few years of collecting two armies at once. This is because I've largely been the sole torch-carrier for my hobby, even in its greatly reduced state. That meant I couldn't rely on others to collect their own armies for me to play against, and that I had to make sure I was able to supply an opponent with an army if they were interested in playing a game here and there. By choosing to collect just the one army, I'm basically accepting that I'll be going out to play with strangers, something I've never done in the past.

On the one hand, with a 40K army I'm sure I won't lack for potential opponents. On the other hand, these opponents will be drawn from a pool that is notorious for having among its numbers, well, petulant little bitches. Obviously that's a vocal minority, but they do exist.

My goal going in to this project is to aim for aesthetics over "playing to win." This is kind of my philosophy when it comes to miniatures games to begin with, but I'm really pushing the former category with this project since I have no idea when I'll be sending my troops into combat. Also, there's a definite culture of conversion in the 40K universe, so I'm looking forward to jumping into that and doing some extensive customization of my forces, focusing on painting, modeling, and producing a visually compelling collection.

Speaking of my forces, I've decided to go with Orks. Reasons are twofold. First, my old Epic 40K army was Orks, so I have a definite sentimental attachment. Second, all 40K minis are, shall we say, a bit on the cartoony side. This was actually a turnoff for me when I was taking a fresh look at 40K, but I like that Orks are unapologetically so. I like their sense of fun, their ridiculousness, the fact they don't take themselves too seriously. In terms of setting, they're a refreshing break from the relentless seriousness of the other races. I like that they fight for the love of it, not because they're EEEVIL or because they're grimly determined or inscrutable or what have you.

I've decided to go with the Blood Axes clan. Call it my contrarian nature at work again, I suppose. The Blood Axes are hardly a popular choice of clan, even in the canon (despised as they are by the other Ork clans). But I like them because I saw an opportunity to do a bit of an homage to the World War II origins of this project - the Blood Axes pattern themselves on human military conventions. I found a company in Poland (there I go ordering obscure shit from Eastern Europe!) that does resin Ork heads with German-style helmets. I've decided to evoke a sort of Germanic flavor with my boyz, modeling camouflage patterns on WWI German camo, for example. I'll post more details about individual units as I work on them, but for now the old minis have been sold and new ones are arriving as I type.

Some observations so far: After so many years of toiling in obscure corners of the miniatures hobby, it's a pleasant surprise to find the Internet such an embarrassment of riches in 40K resources. Galleries, how-to guides, tactical overviews, and - most critically - lots and lots of great discounts on the second-hand market. I've been able to put together an (at least) 1,000 point army on $260, not bad for a "horde" army like the Orks.

Despite my mixed feelings about returning to the Games Workshop fold, ultimately I'm excited about this project and enthusiastic about seeing how the minis turn out.

Saturday, January 01, 2011

(NSFW) Amazons


Following up on yesterday's post, here are the pictures of Desiree's Amazon army. The choice to do an army of Amazons was born of her experience playing a Dwarf army in our Fantasy Warriors games: she wanted her "from scratch" army to have the numbers and the speed that the Dwarves lacked. The matriarchal, all-female nature of the army appealed to her as well. Miniatures were drawn from two sources, primarily (both Australian companies, interestingly enough - I'll leave the sociological analysis to another day): Eureka and Shadowforge Miniatures. Although there is an official Amazons army list for Armies of Arcana, it's a more "Frazetta-esque" take on Amazons, what with Sabretooth Tiger cavalry and so forth. Fortunately, AoA is eminently adaptable, and I found someone online who had put together a more Grecian-style Amazon list specifically inspired by Eureka's line.

Of course, as these figures are based on Ancient Greek battle garb, they tend to be rather scantily clad. Even the "heavy" infantry of the phalangites have bare thighs, and the skirmishers are about one-third buck naked. Therefore, consider yourself warned that many of the following pictures may not be entirely Safe for Work (if you work at the sort of place where your boss objects to naked one-inch-tall metal women). Fairly warned be ye says I.


The centerpiece unit of the army and by far its hardest-hitting melee unit is this group of 21 phalangites. Due to their Phalanx rule, all 21 of the figures can potentially fight in a melee if facing forward! I like their death iconography; Des and I have agreed they're some sort of "death guard" unit of specialist undead fighters - clearly Germanotta is not the only rogue necromancer running around the campaign world!


An interesting counterpart to the phalangites is this unit of 19 peltast skirmishers. Despite their lack of armor and completely opposite fighting doctrine, the peltasts cost almost exactly as much as the phalangites. This is due largely to their ability to infiltrate the battlefield and spring ambushes. They proved their worth several times over during our last game, as I'll document in my battle report. (A few of the shield designs are hand-painted, but most have decal transfers.)


The vulnerable flanks of the phalangites are guarded by two units of 10 axewomen, pretty much bog-standard infantry.

While a unit of scantily-clad slingers advances in front of the melee units, blocking line of sight and providing harassing fire.

The fast units in the army comprise two light chariots and a unit of centaur archers:




Finally, the characters. The "leader" of the army is another Hasslefree figure, a barbarian queen atop a sabretooth lion mount (a sort of homage to the original Amazon list, I suppose). I gave her a more Grecian-style mace clipped from an extra Shadowforge leader figure in place of the oversized battle axe she came with; I figure she's a sort of Macedonian-type ruling over the more "civilized" Amazon (i.e. Greek) subjects.


The army's spellcaster is this priestess:

And what good is a priestess if she can't summon an avatar of Athena to fight for you?


I forgot to put a regular miniature next to Athena for scale, but that miniature is about 40-50mm tall, as you'll see in the battle report pictures. Not only is she a badass fighter, but she can also cast spells! The Amazons having two spellcasters to my single Necromancer proved a real setback for me in last weekend's game. Might have to try and even things up somehow...
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